A Love Letter in Code
From Phoenix to Anastasia
April 21, 2021 - Forever
This is the story of how two souls met on a beach in Tel Aviv, gamified into a text adventure where discovering things in the game causes real surprises to appear in the physical world.
Itβs a love letter. A treasure hunt. A memory made interactive. A bridge between the digital and the real.
Created on April 21, 2022 - the first anniversary of the day Phoenix met Anastasia at Geula Beach.
April 21, 2021. Friday. Geula Beach, Tel Aviv.
K came down from Geula on his Brompton, Caro curled up in the front basket. Just a water stop. Somewhere to cool off, fold the back wheel, catch his breath.
He looked up.
P was there.
From her side of the beach, what she saw was this: a dog on a bicycle. Not just any dog β a peacockdog wearing colorful feathers. A shiba riding a Brompton folding bicycle.
From that moment on, theyβve been inseparable.
This is a monorepo containing multiple versions of the P&K Forever game, preserving the original while evolving the story into new forms.
pnk-forever/
βββ README.md β You are here
βββ STORY.md β The complete narrative
βββ vercel.json β Deployment configuration
β
βββ v0-original-text-engine/ β The sacred original (April 2022)
β βββ index.html
β βββ index.js β Text engine
β βββ game-disks/
β β βββ p-n-k-forever.js β The game/story data
β βββ styles/
β βββ README.md
β
βββ docs/ β Comprehensive documentation
β βββ characters.md β Phoenix, K, and their evolution
β βββ items.md β Every object and its meaning
β βββ scenes.md β Every location, transition, beat
β βββ easter-eggs.md β The game-to-reality bridges
β βββ integrations.md β Technical systems & architecture
β
βββ v1-modern/ β Future: Modern reimagining
βββ (coming soon)
Technology: Vanilla JavaScript, text-engine, pure HTML/CSS Created With: GitHub Copilot (Tab9 era) Status: π PRESERVED - DO NOT MODIFY
The original game created with GitHub Copilot on the first anniversary. It tells the story of Day 1 - how Phoenix and K met, their first conversations, and a flash-forward to an imagined future in Japan.
Technology: TBD (researching modern web game engines) Created With: Claude Code (2024-2025) Status: π PLANNING
Same narrative essence, same characters, same emotional beats - but brought to life with modern web technology and smart AI integration.
Goals:
The v0 game is sacred. It represents a specific moment in time - both when Phoenix met Anastasia, and when the game was created one year later. It must never be modified.
All git history is preserved. The original files live in their own folder. Future versions exist alongside, not replacing.
This isnβt just a game - itβs a love letter. Every detail matters:
These arenβt arbitrary game mechanics - theyβre memories, promises, symbols.
This game was created for one player: Anastasia. When she plays, things happen in the real world. The Easter eggs arenβt just achievements - theyβre surprises orchestrated through IFTTT webhooks.
When she finds the chocolate conversation, she should look in drawer #4. When she discovers the kite equipment, a discount code unlocks. When she says βI love you,β something beautiful happens in the physical world.
The game is a bridge between code and reality.
Thereβs a poetic continuity: AI helped create something deeply human, twice, years apart.
The originalβs beauty is its simplicity:
Any modernization must ask: βDoes this serve the story and the player, or just the technology?β
Every aspect of the game is meticulously documented:
This documentation serves two purposes:
Engine: text-engine v2.0.0 (fork of okaybenji/text-engine)
Infrastructure:
Total Size: ~100KB including ASCII art
Development Assistant: GitHub Copilot (Tab9 era)
Goals:
Candidates:
Must Maintain:
Development Assistant: Claude Code (2024-2025)
The game contains hidden triggers that cause real-world events via IFTTT webhooks:
| Trigger | Event | What Happens IRL? |
|---|---|---|
| Phoenix reveals she loves MANGO π₯ | pnk_mango |
Mangoes appear |
| Phoenix shares she drinks TEA π« | pnk_drink |
Tea is prepared (Mint & Lemon verbena, no sugar) |
| Phoenix loves CHOCOLATE π« | pnk_chocolate |
Check drawer #4β¦ |
| Phoenix finds KITE equipment πͺ | pnk_kite |
Discount code unlocked: PNK-n3zk7MAMBG-GIFT |
| Phoenix says βI LOVE youβ π§‘π€ | pnk_love |
Something beautiful happens |
| Phoenix uses the necklace βοΈ | pnk_fly |
The ultimate surprise |
The brilliance: The game isnβt just played - it plays out in real life.
Full Easter Egg Documentation β
The v0 game is deployed and playable:
Or run locally:
cd v0-original-text-engine
open index.html
Commands:
LOOK - Examine surroundingsTALK TO [character] - ConversationTAKE [item] - Pick up itemsUSE [item] - Use itemsGO [direction] - Move aroundFLY TO [location] - Unlocked through gameplayINV - Check inventorySAVE / LOAD - Save progressHELP - Show all commandsThe Day It Happened
Phoenix met Anastasia at Geula Beach, Tel Aviv. A dog on a Brompton bicycle with colorful feathers. A conversation that felt like it could last forever. The sunset walk to Jaffa.
Everything in the game comes from this day.
First Anniversary - v0 Created
One year later, Phoenix created the game with GitHub Copilot. A way to say: βThis is what I know how to do. I know how to build software. And you gave me back the belief that I can make games.β
A love letter in code. A memory made interactive.
Preservation & Planning - v1 Begins
With Claude Code, the project evolves:
The story continues.
This is a personal project, but if youβre interested in:
Feel free to explore the code and documentation. Learn from it, be inspired by it.
Every commit is preserved. You can trace the development of the original game through the git log. The restructure into monorepo used git mv to maintain that history.
# See the original development
git log --follow -- v0-original-text-engine/game-disks/p-n-k-forever.js
Read the technical documentation β
Topics covered:
βI always wanted to make games because that brings me joy and makes my connection with computers more meaningful. Technology gave me so much, and she gave me back the belief in myself that I can maybe someday make a game.β
This isnβt about showing off technical skills. Itβs about using technology to express something human - love, memory, hope, the feeling of meeting someone and knowing.
Text adventures are:
Perfect for a love letter.
Because love isnβt just abstract - itβs real. Itβs mangoes and tea and chocolate. Itβs finding surprises in drawer #4. Itβs discount codes for kite boarding. Itβs necklaces and zodiac signs and flying home together.
The game makes the story interactive. The Easter eggs make the game real.
Sometimes a bird, sometimes a cat, depending on how you look at it or her mood. Curious, adventurous, talented. Loves aΓ§ai slushies, mango, tea with mint and lemon verbena, and dark chocolate. Her zodiac sign is Tiger π - the protector.
She can fly when she believes in it enough.
A peacockdog shiba wearing colorful feathers, riding a Brompton bicycle. Pleasant, a bit of a loner, well-traveled, dreams of being a digital nomad. Loves fruits & vegetables, coffee, and ice cream. His zodiac sign is Snake π - the guide.
His ancestors are from Japan.
Tiger and Snake. Phoenix and K. Protector and guide. Two souls that make each other stronger, better together as a whole.
βStronger together, weβre one. To eternity.β
Full Character Documentation β
Every element in the game carries meaning:
Nothing is arbitrary. Everything matters.
The original text-engine is GPL licensed (see v0-original-text-engine/license.md).
The P&K Forever game content and story are personal creative works.
A year into knowing Anastasia, I still find myself unable to fully grasp who she is β not in a frustrating way, but in the way that keeps you paying attention. I am lucky to know her. I am lucky sheβs in my life.
This is my way of making something. I build software, and I have always wanted to make games β because games are where craft and meaning meet, and that matters to me.
She gave me back the belief that I had it in me to actually do it.
So I made this game.
For her.
Forever.
Created with π§‘ by Phoenix
For Anastasia π€
April 21, 2021 - Forever
And they lived happily ever after. In TLV Israel β‘οΈ
THE END
(But also: the beginning)